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June
2012 Pearl Research Newsletter
+ Infographic on broadband worldwide
+ NEW report on Korea, covering online and mobile games
+ Casual Connect in Seattle, July 2012 and LOGIN Conference, September
2012
+ Pearl Research exclusive reports
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Broadband Connections Reach 600 Million
Worldwide
To view infographic in browser: http://www.pearlresearch.com/images/BB_Infographicww.png
NEW Exclusive "Games Market in Korea"
- Mobile Market Grows in Importance
Pearl Research is pleased to announce the release of our new "Games
Market in Korea" study. Please feel free contact us at research
@ pearlresearch.com or call (+1) 415-738-7660 for an excerpt. To
download the table of contents: http://www.pearlresearch.com/files/TOC_KoreaGamesMarket_20121506_PearlResearch.pdf
Key highlights:
- Top online games include Activision Blizzard’s Diablo 3,
Riot Games’ League of Legends, NCsoft’s Aion and Lineage
series, and EA/Neowiz’s FIFA Online 2.
-The report analyzes the growing smartphone and mobile games market
with 27 million smartphones in Korea. Approximately 61% of Korean
smartphone users play games on their phone and smartphone users
download an average of 26 apps. Prominent companies such as Nexon,
NHN, DeNA, Gree and WeMade are expanding into the Korean mobile
games market, which is discussed in the study along with mobile
game market projections.

- The study provides profiles on Com2us, Gamevil, SK Telecom, WeMade,
NCsoft, Nexon, CJ E&M, Neowiz, and NHN. The "Games Market
in Korea" study also includes an analysis of Nexon's investment
in NCsoft, NHN consolidating its Japan operations and other trends.
Please call (+1) 415-738-7660 or email research (at) pearlresearch.com
for a free excerpt of the study.
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Online Surveys and Data Analysis

With a highly skilled staff, including PHd statisticians, Pearl
Research offers online survey and data analysis services at cost-effective
rates.
Please contact us for more information or a quote. We conduct both
business-to-business and business-to-consumer surveys.
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Casual Connect Seattle, July 24-26, 2012
Pearl Research is pleased to be a media partner of "Casual
Connect Seattle 2012". Casual Connect is the place to learn
more about an industry which entertains 300 million people each
month. Casual Connect is produced by the Casual Games Association
and is the premiere event for the casual games industry with over
5,500 professionals attending Casual Connect each year.
Conference sessions will cover a wide range of subjects including
Browser, MMO and Social Games, Mobile (iOS and Android), Social
Mobile, Cross-platform, Design and Development and Consumer Marketing.
To register, please visit http://seattle.casualconnect.org/index.html

Contact us at 415-738-7660 or email research (at) pearlresearch.com
to meet up during the Seattle show.
Registration Opens for LOGIN Conference,
September 2012
Registration for the LOGIN conference is open at http://login2012.eventbrite.com.
The conference is organized by Ms. Seda Balci, CEO of LOGIN conference.
The LOGIN conference has a exciting new venue this year at the Bently
Reserve in San Francisco and will occur September 26 and 27.
The LOGIN is the conference for developers and professionals, executives,
venture capitalists, designers in the online game industry, including
Facebook, MMOG, Xbox Live, PlayStation Network, iPhone/iPad and
mobile game development. Some of the speakers confirmed include
Kevin Chou, CEO, Kabam and Mike Sego, CEO, Gaia Online and Pali
Bhat, Group Product Manager, Google. A full list of speakers is
available on the website at http://www.loginconference.com/.

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Pearl
Research Exclusive Studies
Please contact us for an excerpt of these reports.
i. Online Game Operators
and Publishers Across Asia (China, Korea, India
and Vietnam) + Internet Cafes
These comprehensive studies examines the emerging games market
in China,
Vietnam,
Korea and India along with Internet cafes in these regions.
Pearl Research's "Online Game Publishers in Asia" study
contains profiles of 25 key market players including market share,
financial data, key metrics, product analysis; and strategic outlook.
The study contains more than 160 pages. Companies covered in the
report include Changyou, CJ Internet, Giant Interactive, NCsoft,
Neowiz, Netease, Nineyou, NHN, Perfect World, Shanda, Soft-World,
Tencent and VNG and much more. Pearl Research also tracks licensing
deals, investment, and mergers and acquisitions across the region.
The
reports include an executive summary, key metrics, forecasts,
deep marketplace
analysis,
profiles
and
conclusions.

Screenshot of India study
Contact us at research (at) pearlresearch.com or call 415-738-7660
for an excerpt.
ii. Phoenix Generation
- Technology Adoption, Trends and and Surveys
Pearl Research's "Phoenix Generation" study tracks the
latest trends among Chinese youth. These primary research studies
are
based on interviews and surveys with Chinese consumers in first-
and second-tier cities across
the country.
iii. How
the World's Biggest Social Networking Sites Monetizes
This study analyzes the monetization of social networking sites
such as Qzone (with 300+ million members), Kaixin, and Renren, along
with exclusive consumer survey results for Facebook and Myspace
conducted by Pearl Research. The study also provides key insights
based on the growth of these sites. Please contact us to view a
complimentary excerpt.
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